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Misspent Youth RPG - Fall in Love, Not in Line (SC)
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Misspent Youth RPG - Fall in Love, Not in Line (SC)

Misspent Youth RPG - Fall in Love, Not in Line (SC)

$7.28

Original: $24.27

-70%
Misspent Youth RPG - Fall in Love, Not in Line (SC)—

$24.27

$7.28

The Story

Misspent Youth is a tabletop RPG about friendship, standing up to bullies, and changing the world. The game is for 4 to 6 people, one of whom plays The Authority, the force that's grinding your faces under its boot. The others all play Youthful Offenders (YOs), the only ones who can save the world by standing up to the Authority.

Fall in Love, Not in Line is a little different than what you’ve seen from us before. The big idea was to make it really fun and easy for people to jump in and play the game without having to spend a lot of time learning rules. We’ve streamlined starting a new campaign, so that you can open the book for the first time and play through your first episode all in one night. Each chapter includes a new campaign setting, complete with a world, the Authority, a cast of Youthful Offenders, and a pilot episode to play through. This pilot episode includes details and guidance to help ease you into the setting and introduce the rules as you play. But there are also rules for where you might take the campaign with future episodes, how you might make your own, and for making your own characters, but where your revolution goes from there is all up to you.

Description

Misspent Youth is a tabletop RPG about friendship, standing up to bullies, and changing the world. The game is for 4 to 6 people, one of whom plays The Authority, the force that's grinding your faces under its boot. The others all play Youthful Offenders (YOs), the only ones who can save the world by standing up to the Authority.

Fall in Love, Not in Line is a little different than what you’ve seen from us before. The big idea was to make it really fun and easy for people to jump in and play the game without having to spend a lot of time learning rules. We’ve streamlined starting a new campaign, so that you can open the book for the first time and play through your first episode all in one night. Each chapter includes a new campaign setting, complete with a world, the Authority, a cast of Youthful Offenders, and a pilot episode to play through. This pilot episode includes details and guidance to help ease you into the setting and introduce the rules as you play. But there are also rules for where you might take the campaign with future episodes, how you might make your own, and for making your own characters, but where your revolution goes from there is all up to you.

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